BME358B VTU Notes: Introduction to Virtual Reality

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Introduction to Virtual Reality

BME358B

2022 Scheme

Module 1 : Introduction to Virtual Reality

Introduction to Virtual Reality : Defining Virtual Reality, History of VR, Human Physiology and Perception, Key Elements of Virtual Reality Experience, Virtual Reality System, Interfa

Module 2 : Representing the Virtual World

Representing the Virtual World : Representation of the Virtual World, Visual Representation in VR, Aural Representation in VR and Haptic Representation in VR

Module 3 : The Geometry of Virtual Worlds &The Physiology of Human Vision

The Geometry of Virtual Worlds &The Physiology of Human Vision: Geometric Models, Changing Position and Orientation, Axis-Angle Representations of Rotation, Viewing Transformations, Chaining theTransformations, Human Eye, eye movements & implications for VR.

Module 4 : Visual Perception & Rendering

Visual Perception & Rendering: Visual Perception – Perception of Depth, Perception of Motion, Perception of Color, Combining Sources of Information Visual Rendering -Ray Tracing and Shading Models, Rasterization, Correcting Optical Distortions, Improving Latency and Frame Rates

Module 5 : Motion & Tracking

Motion & Tracking: Motion in Real and Virtual Worlds- Velocities and Accelerations, The Vestibular System, Physics in the Virtual World, Mismatched Motion and Vection Tracking- Tracking 2D & 3D Orientation, Tracking Position and Orientation, Tracking Attached Bodies

Other Subject Notes

BME502

Model Question Papers

Previous Year Question Papers

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